After his latest trailer and interviews with Hidetaka Miyazaki, that’s all we know about Elden Ring so far. After E3 closes yesterday afternoon, many of you will surely want to sink your teeth into one or more of the titles displayed. Today we have to talk about one of the clear protagonists of last week, Elden Ring. One of the big surprises was From Software’s new work, presented, of course, at the pre-E3 event hosted by Geoff Kighley. Yet he has been on everyone’s lips since then. Hidetaka Miyazaki, father of the entire Souls, Bloodborne and Sekiro saga, gave some interviews to media like IGN or Famitsu during these days. Thanks to this, we were able to discover new details about Elden Ring, ranging from its gameplay, the composition of its scenarios to its story. To give shape to this article, we read these interviews and watched various videos to enrich us with as much information as possible. Then, and before starting with all the information revealed, we invite you to take a look at this video which has just been posted on the channel of VaatiVydia, one of the leading experts in the field. From Software’s Most Ambitious Adventure In this new From Software adventure, we will visit Middle-earth, a world created by Miyazaki himself and George RR Martin. Where we will embody a Sinluz, a name translated by the official website of Bandai Namco, an exiled being from the Midlands. These lands, ruled by Queen Márika, suffer the misfortune called devastation. Caused by the demigods who claimed the fragments of the Old Circle, origin of the Golden Tree, which was destroyed. This new world in which the adventures of Elden Ring will take place will be made up of 6 large interconnected areas. Each zone will be ruled by one of the demigods corrupted by the power of the Ancient Circle. Miyazaki also confirmed that there will be some sort of link from which to travel to the 6 worlds in the game, although we can move through all of them without any kind of barrier or interruption. One of Miyazaki’s intentions was that these big stages didn’t look empty. Thus, each area will be filled with castles, fortresses, catacombs, swamps and caves, full of secrets, weapons and hidden objects. In addition to the NPCs with which to develop the classic side missions of the saga. What will become even more important in this new opus. The narrative part of Elden Ring also takes on great importance. Unlike other titles from From Software, this time history was the cornerstone on which this adventure rests, and this is where the work of George RR Martin comes in to a large extent. This time we will take advantage of more cutscenes to develop its story, which will continue to be supplemented by conversations with secondary characters and the description of the objects. An unprecedented combat system One of the parts where we will see the most improvements concerns the combat system. Elden Ring brings together everything we learned in previous installments to create a combat system, a priori deeper, and with many more possibilities. The endurance bar will return, although according to Miyazaki, with less relevance than in the other installments. Stealth, which was introduced in Sekiro, will also be present in this new installment, allowing us to hide from our enemies in the tall grass and be able to ambush them. We will also have at our disposal a jump button, like in Sekiro, to perform new types of sweep attacks and dodges. Fighting on horseback will be one of the novelties of the saga, although it will not be the most frequent, says Miyazaki, at times we will have to rely on our new partner to be victorious in certain clashes. Summons have also been completely redesigned, now we can summon fallen spirits with different abilities and summon them in certain areas. These Spirits we saw in the trailer can be captured as if they were Pokémon, even by leveling and upgrading them, depending on our own needs. The fighting arts we saw in Dark Souls III will reappear in Elden Ring, albeit with some changes. Now we can equip these special abilities with different types of weapons, not like so far, each linked to a specific weapon. Elden Ring, a world full of possibilities Elden Ring undoubtedly presents us with a vast world full of possibilities to meet the challenges that present themselves in the way that best suits us. The online side of the game has also been improved, according to Miyazaki. We can continue to summon our friends to explore or fight in their vast areas or against their fearsome bosses. We still don’t know more details about this aspect, but it looks like we won’t be depending on items like Humanities, to be able to summon other spirits or friends. We can also form “Groups”, which will allow us to see messages, signals and bloodstains from specific players. Elden Ring will also have crafting materials, which we can find by exploring the world, as well as all kinds of healing items or weapons. One more reason to explore all its nooks and crannies and not to abuse fast travel. The Midlands will feature a day and night cycle, as well as dynamic meteorology. Which will directly affect our ability for stealth or visibility. Also be careful when the sun goes down, as new and dark creatures will roam the forests and roads in this new adventure. Finally, the world of Elden Ring can be explored at will. Although some areas are a little more guided, we will have complete freedom to discover our own adventures.
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