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Important changes! League of Legends announces patch 11.12 with nerfs for Kai’Sa, Talon and Nasus

  • by Alba luz Leal
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UNITED STATES – Once again, Riot Games has announced patch 11.12 for League Of Legends. Important nerves for Kai’Sa, Talon and Nasus and buffs for Malphite or Aphelios will be the novelties. Of course, one of the most popular video games continues to make significant changes to its playability. So through the Intra News we will tell you all about this that has undoubtedly caused a sensation on social networks. The above has been laid out by Mark Yetter and there will be some extremely substantial changes in the champions. These changes can be made on June 8. Nerves to champions: Wukong: AD by level from 4 to 3.5; Bonus Q reduced from 50% to 45%. Kai’Sa: Q DC increased from 8-6 seconds to 10-6 seconds. Varus: W damage bonus increased from 10.8% to 25.2% to 9% to 21%. Nasus: Passive Life Steal decreased from 12-24% to 10-22%. Source: Mark Yetter on Twitter. Gnar: AD from 59 to 57. Renekton: Q heal per unit increased from 3-7 + 4% of base AD (9-12 + 12% of base AD – Q improved) to 2-6 + 3% of base AD (6-18 + 9% of base AD – improved Q). Greenhouse: E’s starting damage increased from 45-105 + 55% AD to 4080 + 40% AD bonus. E reflects damage from 45-145 + 70% AD to 50-170 + 80% AD. Udyr: R area damage reduced from 60-310 (+ 70% AP) to 50-275 (+ 80% AP). Champion Buffs: Rammus: W armor bonus increased from 30 to 40. CD R decreased from 130-90 to 110-80 seconds. Hecarim: Armor increased from 32 to 35. Q AD ratio from 75 to 85%. Draven: Q damage bonus from 35-55 + 65-105% of base AD to 40-60 + 70-110% of base AD. Illaoi: Mana increased from 40 to 50. Malphite: W damage from 10-50 + 10% armor to 15-55 + 15% armor. Ziggs: Q damage increased from 85-265 to 85-285. Medium and long range missile speed from R from 1550 to 2250. Jarvan: W CD decreased from 12 to 9 seconds. Aphelios: Magic resist from 26 to 30. Damage per level from 2.4 to 3. The number of attacks Q increases from 6 + 1 for every 33% of attack speed to 6 + 1 for every 50% of speed d ‘attack. Q damage increased from 10-30 (+ 21-30% AD) to 10-40 (+ 20-35% AD). Source: Mark Yetter on Twitter. No More Aphelios: Severum’s passive healing (auto attack) increased from 3-20% to 3-10%. Passive Severum heal (abilities) from 3-20% to 9-30%. Q damage (Crescendum, attack) from 25-85 (+ 35-50% AD) to 31-100 (+ 40-60% AD). Mini Chakram (Crescendum) damage from 0.24 AD (+0.035 AD depending on the number of chakrams) to 0.15 AD (+0.015 AD depending on the number of chakrams) Other changes: Mobility in champions to gain more benefits.